
Featured work · 2026
GOBLIN
GUARD
01 / 023D Character · Art DirectionBlender
About / 01

I'm CARA CHEN, a game art director and 3D artist.
My practice connects art direction, hands-on 3D production, technical art, and AI-assisted workflows across large-scale online games and independent projects.
- Art direction
- 3D environments & characters
- Unity technical art
- AI-assisted creation
Tool signals · Self-assessment / 0—10
The working stack, measured as a live spectrum.
Every signal comes directly from my proficiency table. Column height represents the score; hover, focus, or tap to inspect one tool without interrupting the full picture.
Hover · Focus · Tap to inspect
Source · Personal proficiency table · Self-assessed scores
Works / 02
2024—2026 / 02 PROJECTS
Video / 03
SHORT FILMS · PROCESS · MOTION
Moving image
Stories beyond the frame.
Short films, visual development reels, and process studies will live here.
In preparationGame / 04
PLAYABLE WORLDS · EXPERIMENTS
Interactive work
Step inside the world.
Browser-playable games and interactive prototypes will be collected here.
World building in progress